Apple Vision Pro Development

We Build for the Spatial Web

RainByte Studios is a specialist Apple Vision Pro development studio. We build native visionOS applications using Unity PolySpatial and the full Apple spatial computing stack — delivering experiences that feel impossible on any other platform.

Native visionOS Experiences

From enterprise spatial dashboards to immersive games and educational simulations — we deliver production-ready visionOS apps with eye tracking, hand gestures, spatial audio, and shared spaces.

🥽

Unity PolySpatial Apps

Leverage your existing Unity assets in visionOS. We port and build new experiences using Unity PolySpatial, giving you the power of Unity's ecosystem on Vision Pro.

Unity PolySpatialvisionOSRealityKit

Native SwiftUI + RealityKit

Pure native development for maximum performance. Built with SwiftUI scenes, RealityKit entities, and ARKit anchors — no middleware, full platform access.

SwiftUIRealityKitARKitSwift
🌐

Spatial WebXR

Browser-based immersive experiences compatible with Vision Pro's Safari. Reach users without an App Store download using WebXR and Three.js.

WebXRThree.jsSafari
👁️

Eye & Hand Tracking UI

Interfaces designed from scratch for Vision Pro's unique input model. No mouse, no keyboard — pure gaze and gesture, feeling completely natural.

Eye TrackingHand GesturesvisionOS
🤝

Shared & Collaborative Spaces

Multi-user visionOS experiences with GroupActivities and SharePlay. Real-time collaboration in a shared spatial environment.

GroupActivitiesSharePlayRealityKit
🔊

Spatial Audio Design

Sound that emanates from the right place in 3D space. We design and implement full spatial audio using AVFoundation and RealityKit's audio engine.

Spatial AudioAVFoundation3D Sound

From Concept to the App Store

01

Discovery

We map your use case to Vision Pro's unique capabilities and define the right technical approach.

02

Prototype

A rapid spatial prototype to validate UX and interaction design before full development begins.

03

Build

Full development with weekly builds, TestFlight distribution, and continuous refinement.

04

Ship

App Store submission, review support, and post-launch monitoring and updates.

Common Questions

Do I need Unity experience to work with you?

No. We handle the entire technical stack. If you have existing Unity assets we can use them; if not, we build from scratch in whichever stack best fits your project.

Unity PolySpatial vs native RealityKit — which is better?

Depends on your project. Unity is ideal if you have existing 3D content or want cross-platform XR reach. Native RealityKit gives tighter visionOS integration and better performance for UI-heavy apps. We advise based on your specific needs.

How long does a Vision Pro app take to build?

A focused MVP typically takes 8–16 weeks. Complex multi-user or enterprise experiences can take longer. We provide clear scopes and milestones upfront.

Can you port our existing iOS app to visionOS?

Yes. Compatible iPad apps already run on Vision Pro. We can upgrade them to feel native — adding spatial UI, eye tracking, and immersive environments.

Ready to Build on Vision Pro?

Tell us about your project and we'll scope it out — no commitment, just a conversation.